# Motion Graphics

## Two-dimensional (2D)

2D animation can be classified as conventional animation, as in the case of most early Disney films, such as Pinocchio, Beauty and the Beast, and so on. However, a type of animation known as vector-based animation may be 2D while not conventional.

In this case, vectors may be used to control the motion rather than pixels, which is possible with vector-based. So, what the hell does it imply in the first place?

Pixel pictures are represented by images in common formats such as JPG, GIF, and BMP. These photos cannot be scaled up or down without degrading the image’s overall quality. Vector graphics don’t have to worry about resolution since they are vector graphics. In vector graphics, paths having a variety of start and end locations are represented by lines linking these points to form the overall design. You may design shapes to help you construct a character or other artwork. Here is an illustration of what I mean.

Vector-based animation uses mathematical variables to adjust pictures to create smooth motion. This allows the animator to avoid making the same figures repeatedly since they can re-use their work. You may move these vectors around and animate them in this manner.

For animators who aren’t the best drawers, this is also beneficial. Yes, there are individuals like this.

## 3D

The most popular kind of animation nowadays is 3D or computer animation. Although computers have taken over for real drawings, this does not always make the process simpler or faster. A computer is only an additional tool, and 3D animation is still a time-consuming and demanding procedure.

In 3D animated films, the animator manipulates the bodily parts of the characters with the help of computer software. When all of the pieces of nature are in the proper place, they begin setting their digital frames for the character. They repeat this process for each frame, and the computer uses the information from each frame to determine the motion.

Throughout a film, animators change and refine the curvatures and motions of their figures. From the 1995 picture Toy Story through the current release Coco, 3D animation has established itself as the dominating technique in animated films.

3D animation is also distinct in that, unlike 2D or other conventional methods, the character’s full body is always visible, but 2D or other traditional methods are not. With 2D animation, if a figure rotates to the side, the animator needs to create the character’s side profile; but, in 3D animation, the full character’s body must be shown. Even if computers are being used, new technology brings a whole new set of issues that must be taken into account.

Animators and filmmakers equally use storyboards to plan each frame of their work, whether they’re sketching in 2D or computing in 3D with computer graphics. In contrast to live-action films, animation films cannot rely on camera trickery in a single shot. Storyboards are essential for the creation of animated films. In this gallery, you’ll find the storyboards for Disney’s famous animated blockbuster Aladdin, organised using StudioBinder’s storyboard tool.

Animation and motion graphics are bits of computer graphics that generate the appearance of movement. They are typically used in advertisements and film title sequences, although they are ultimately used to express something important to the audience. They are frequently used in conjunction with sound in multimedia projects.

They’re a form of animation typically employed in the corporate world, and they frequently include text as the main character. Below are a few examples of motion graphic animation that use the most popular trends in the industry today.